The balance changes in 2.3.5

As many of you know, 2.3.5 RC3 comes with some major balance changes.

In particular, we have two new ground-to-air and air-to-air weapons (the Sunburst and the Flak Cannon), and rockets and mini-rockets are now affected by the same upgrades.

Before we release the final version of 2.3.5, I'd like to hear your feedback on what you think of these changes. Are the new weapons too powerful? Not powerful enough? Respond in the comments!